- NOW LETS DO SOME ANINMATION
- ANIMATION INTERFACE IS CENTERED AROUND THE TIMELINE AT BOTTOM OF SCREEN
- TIME SLIDER THAT YOU CAN DRAG THROUGH ANIMATION
- CAN ALSO PLAYBACK ANIMATION
- FORWARDS
- BACKWARDS
- ONE KEY AT A TIME
- RED TICS REPRESENT KEYS WHEN CLICK AN OBJECT
- STEP THROUGH KEY AT A TIME WHERE YOU ANIMATED AN OBJECT
- ALONG BOTTOM RANGE SLIDER
- NUMBERS ON OUTSIDE LENGTH OF ANIMATION
- NUMBERS ON INSIDE CAN BE GROWN AND SHRUNK THAT ALLOW US TO ZOOM IN OR OUT ON TIMELINE
- LOOPING
- AUTOKEYFRAME TOGGLE
- IF ON EVERYTIME YOU MOVE AN OBJECT IT WILL BE ANIMATED
- ANIMATION PREFERENCES IS LAST ON BOTTOM RIGHT
- CAN CONTROL HOW ANIMATION IS PLAYED BACK
- CAN TURN ON KEEP KEYS AT CURRENT FRAMES
- CAN ALSO CHANGE THE WAY TIMELINE LOOKS
- CAN ALSO TURN ON KEY TICKS ON AND OFF
- CAN ALSO HAVE TIMECODE INSTEAD OF FRAMES
- PLAYBACK SPEED
- OR PLAYBACK AT EXACTLY 24 FRAMES PER SECOND
- OR HALF SPEEED ETC.
- KEEPING UPDATE VIEW ON ACTIVE KEEPS IT IN THE CAMERA YOU ARE WORKING IN
- ANIMATE OBJECTS USING SET KEY
- ANIMATION IN MAYA IS DONE BY SETTING KEYS
- KEYS CAN RECORD ALMOST ANY ATTRIBUTE IN MAYA
- USED TO RECORD POSITION, ROATION, SCALE
- COLOR INTENSITY ANY ATTRIBUTE CAN BE ANIMATED
- BASIC ANIMATION IN MAYA
- YOU HAVE A ROCKET
- MAKE SURE IN ANIMATION MENU SET
- FIRST NEED TO SET KEY/ IN KEY MENU AT TOP
- SET KEY IS S
- WHEN DIRECTLY ON KEY IN CHANNEL BOX OBJECT IS IN RED IN CHANNEL
- AND WHEN STILL ANIMATING IT IS PINK
- IF WANT TO SET ANOTHER KEY
- JUST MOVE TIME SLIDER FORWARD AND MOVE OBJECT
- THEN HIT S TO SET A KEY
- NOW HAVE KEYS
- PLAYBACK GOES FROM ONE POSITION TO ANOTHER
- ANOTHER WAY TO SET KEYS IS TO USE AUTOMATING KEYFRAMING
- AUTOKEYFAME BUTTON ON
- AUTOKEYFRAME ONLY WORKS IF ALREADY HAVE A KEYSET ON
- TURN ON AUTOKEYFRAME ON AND EVERYTIME YOU MOVE AN OBJECT IT WILL SET A KEY
- MOVE OBJECT UP IN Y/ NOW HAVE A KEY JUST ON Y
- SET KEY KEYS ALL ATTRIBUTES
- AUTOMATIC KEY MANIPULATES ONLY WHAT YOU MANIPULATE
- CAN ALSO MANIPULATE KEYFRAMES DIRECTLY ON TIMELINE
- RIGHT CLICK ON KEYFRAMES
- CAN CUT KEY SELECT IT THEN RIGHT CLICK
- CAN ALSO HOVER SHIFT/DRAG THEN KEY IT AROUND
- CAN ALSO SHFIT DRAG MULTIPLE KEYS AND MOVE AROUND
- CAN ALSO SCALE KEYS TO STRETCH AND SQUASH ANIMATION TO RETIME AND MANIPULATE ANIMATION ON YOUR TIMELINE
- WHEN YOU DO THAT THEY WILL FALL ON WHOLE FRAME BOUNDARIES
- MAY RETIME ANIMATION A BIT
- CAN CUT COPY AND PACE WHOLE RANGES
- SHIFT LEFT CLICK AND DRAG AND CUT COPY OR PASTE
- RIGHT CLICK PASTE
- FIRST SET KEY THEN CONTINUE TO SET KEYS MANUALLY OR AUTO KEYFRAME